Post Effects
This page lists all the post effects currently featured on the Archive. Click on the name of the producer to go to their page.

Beginner's Choice
Adjuster
Adjusts brightness, gamma and contrast
Tags:
bright gamma contrast post filter controller
Post

BubbleShader
Draws the middle of a model transparent and the sides
pale
Tags:
post shader postshader bubble transparent
Post Shader

CB- DarkenColor
Darkens the overall render. Part of ColorBlend
Tags:
post filter dark color
Post

CB- ExclusionColor
Inverts specific colors based on RGB. Part of ColorBlend
Tags:
post filter invert color
Post

CB- HardLightColor
Makes specific colors stronger. Part of ColorBlend
Tags:
post filter strong color
Post

CB- LightenColor
Adds a single color filter over the screen. Part of ColorBlend
Tags:
post filter color
Post

CB- OverlayColor
Makes colors stronger and adds contrast. Part of ColorBlend
Tags:
post filter contrast color strong
Post

CB- SoftLightColor
Adds a softer contrast to the render. Part of ColorBlend
Tags:
post filter weak color
Post

Croquis
Creates a line drawing via contour extraction
Tags:
line filter post drawing
Post

Equalizer
Adjusts brightness using 4 band control
Tags:
post bright equalize
Post

Exclude
Excludes an asset from post effects. Uses ColorBlend as the background comparison
Tags:
post filter exclude
Post

Beginner's Choice
PostAdultShader
A post version of AdultShader
Tags:
shader post post shader
Post Shader

PostGammaLight
Adjusts a render using gamma value and a controller
Tags:
rim rimlight gamma light controller filter post
Post

PostHatchingShader
Applies a hatching effect to a model
Tags:
post shader post shader filter hatching
Post Shader

PostOverRayVRB
Same as PostOverRayVR, but adds normalmap bumps to assets
Tags:
rim rimlight gamma light controller filter post reflect direction normalmap
Post

RasterScroll
Makes the screen wavy
Tags:
post wobble wave filter transition
Post

RepeatScreen
Duplicates the render screen like a multiplication grid
Tags:
post filter repeat screen multiply
Post

SaturationUp
Increases saturation (note: this effect loads extremely saturated, be careful if you have photoepilepsy)
Tags:
post filter saturation color
Post

SelfBlend
A collection of retouching filters such as contrast, invert, brighten and darken
Tags:
post filter invert soft hard exclude
Post

Dev's Choice
SplitView
Splits the render screen down the middle to mirror and compare effects. This render uses equalizer as an example
Tags:
post screen
Post

SSAA_4x
Adjusts anti-aliasing
Tags:
post anti-aliasing filter blur
Post

SSRadiosity
Implements radiosity shader calculation, similar to GI
Tags:
radiosity global illumination GI post
Post

color
A joke effect that does barely anything
Tags:
pattern polka dot
Post

ikChromatic
Produces a discoloration around the edges of the frame
Tags:
camera distort color
Post

Dev's Choice
ikCinemorph
Responds to bright lights by producing a line of glow
Tags:
luminous blur glow
Post

ikClut
Changes the colors of the render like an Instagram filter
Tags:
filter color correction
Post

ikDiffusion
Adds blur, light intensity and contrast
Tags:
color correction bloom contrast
Post

ikDryBrush
Makes the render frame look painted
Tags:
filter brush paint
Post

ikFishEye
Produces a fish-eye lens
Tags:
fisheye lens distort camera
Post

ikGouache
Creates a gouache-style paint layer
Tags:
filter paint gouache
Post

Dev's Choice
ikLensGhost
Produces yellow/rainbow lensflares
Tags:
flare sunlight light
Post

ikLinear
Adjusts the screen brightness for ikPolish
Tags:
ikPolish linear brightness
Post

ikPointColor
Creates a monochrome/ limited color filter
Tags:
filter color pop art
Post

ikPosterize
Applies a posterized filter
Tags:
filter color posterize
Post

ikPunchOut
Creates a censorship-type filter across the screen
Tags:
censor circle
Post

ikRadialBlur
Creates an adjustable radial blur
Tags:
blur radial
Post

ikSoftfocus
Produces an edge blur/ total blur across the screen
Tags:
soft blur edge
Post

ikSplats
Creates interactive shapes that change when a model moves
Tags:
shape collision geometric
Post

Beginner's Choice
ikWatercolor
Applied a watercolor filter across the render screen
Tags:
filter watercolor
Post

ikWatercolor2
Applies a watercolor filter across the screen, in a different style
Tags:
filter watercolor
Post

OrderTest
Visualises the drawing order. For programmers.
Tags:
color drawing order
Post

HgSAO_FullScreen
Removes errors when using HgSAO in fullscreen
Tags:
solution HgSAO fullscreen
Post

M4Layer
A post effect layer which allows you to edit specific parts of a scene
Tags:
post filter layer
Post

Beginner's Choice
CheapLens
Makes the edge of the render frame blurry and discolored
Tags:
lens discolor blur post
Post

ColorShift
Shifts the RGB scale of a render
Tags:
RGB shift color displace
post
Post

Beginner's Choice
Diffusion
Adds blur and contrast to a render
Tags:
diffuse blur contrast filter post
Post

Beginner's Choice
FishEye
Distorts the image like a fisheye lens
Tags:
filter fisheye lens post
Post

Invert
Inverts colors on the screen
Tags:
invert color filter post
Post

PostAlphaEye
Allows the eye area to be seen through hair
Tags:
opacity transparent anime eye post
Post

Rule_of_Thirds
Applies the rule of thirds guideline
Tags:
filter guideline camera post
Post

ShapeMosaic
Adds a mosaic area on the screen
Tags:
censor mosaic distort pixel post
Post

TrueCamera
Combines SvDOF, MotionBlur and FishEye into one effect
Tags:
blur fish eye lens depth motion post
Blur/Motion/Post

CIE-Lab/LCH
Changes the hue of the render space
Tags:
post filter CIE-Lab controller monochrome tone
Post

Beginner's Choice
OldTV Modified v2
Adds an old TV-like filter over the screen. A modification of Dance Intervention P’s OldTV
Tags:
post filter tv mod static