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SoftLight

nil- Post

MMM Incompatible

Last updated: 23/09/2014

SoftLight produces a blurry light within a certain range. SoftLightA and SoftLightB are components of the NCHLShader2.

SoftLight

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Tutorial

1. Go to 'accessory manipulation' and click 'load'.

2. Select 'SoftLightA.x' and click 'OK'.

3. Repeat the process with selecting 'SoftLightB.x'.



Accessory Parameter Values

-X: Adjusts the strength/range of the blur. nil recommends setting this value between 0~20.

-Si: Adjusts the brightness of the effect. nil recommends setting this value between 0~15.

-Tr: Adjusts the strength, or the transparency, of the effect.

Editing the Code Parameters

-Line 8: #define EXTENT: Determines the strength of the blur. The smaller the value, the greater range the blur will cover.


-Line 11: #define STRENGTH: Determines the strength of the effect's filter aspect. The greater this value, the stronger the filter.

Tips

-SoftLightA and SoftLightB are modifications of sovoro's Diffusion7.


-SoftLightA and SoftLightB are designed to be used for color correction.

nil, light, softlight, softlighta, softlightb, diffusion, sovoro

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