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Light Source Effects
Light Source Effects produce light additionally to the default MMD lighting, and cast light onto assets within the environment.
Light Source Effects are not to be confused with Glow Effects, which do not produce light that interacts with other assets in the environment.
Click on the name of a producer to go to their page.

DiscoLighting
DiscoLighting casts disco-style lighting onto an environment.
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PointLightSS
PointLightSS produces light from an invisible source. This render uses the shader PointLightSSDraw_Brushed.
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PostOverRayVR
PostOverRayVR adjusts rimlight, light reflections and light direction using a controller.
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