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LiveSet- MMMob_ikBokeh

ikeno- Blur

MMM Incompatible

Last updated: 17/01/2018

MMMob_ikBokeh is a compatibility effect that allows ikeno's ikBokeh to work with models created by HariganeP's MikuMikuMob.

LiveSet- MMMob_ikBokeh

Click the image above to see it in full



1. Copy the MMMob_ikBokeh folder and paste it in the MikuMikuMob\Effect folder. 

2. Copy the contents of the ikBokeh folder, excluding depth.fx, and paste them in the newly copied MikuMikuMob\Effect\MMMob_ikBokeh folder. 

3. Launch MikuMikuMob.exe and set up your desired parameters. 

4. In the 素材モデル tab, under 作成モード, ensure that either 通常エフェクト複製 or ビルボード複製 is selected. 

5. In the エフェクト追加 tab, search for ikBokeh and ensure that it is checked. 

6. Click on 'PMX出力'. 

7. In your model folder, search for the newly generated '[modelname].fx' file. Copy this file into the MikuMikuMob\Effect\MMMob_ikBokeh folder. Rename it to 'depth.fx', overwriting the previous file. 

8. In MikuMikuDance, go to 'model manipulation' and click 'load'. 

9. Select your MMMob model. Click 'OK'. 

10. Go to 'accessory manipulation' and click 'load'. 

11. From the MikuMikuMob\Effect\MMMob_ikBokeh folder, select ikBokeh.x and click 'OK'. 

12. Go to 'model manipulation' and click 'load'. Select ikBokehController.pmx and click 'OK'. 

13. In the MMEffect window, move to the LinearDepthMapRT tab. Select your MMMob model and click 'Set Effect'. Ensure that [modelname].fx or depth.fx is selected. Click 'Apply' then OK'.

ikeno, liveset, mmmob_ikbokeh, ikbokeh, mmmob, mod, modification, blur


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