Last updated: 11/07/2013
EdgeOnly applies a flat shader and causes only the edge lines and darkest colors to be shown.
Click the image above to see it in full
1. Go to the 'MMEffect' and click on 'Effect Mapping'.
2. Select the model you wish to apply the effect on. Click 'Set Effect'.
3. Select 'EdgeOnly.fx' and click 'Open'.
4. Click 'Apply', then 'OK'.
Editing the Code Parameters
-Line 8: float DrawRate: Determines the tolerance threshold. The greater this value, the more range of colors (from darkest to lightest) will be shown.
-EdgeOnly is affected by the model's edge line thickness. However, it is not affected by the edge line color.
-EdgeOnly is a modification of Dance InterventionP's basic.fx.