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Glow Effects
Glow Effects give the illusion that they are producing light, without interacting with other assets in the environment.
Glow Effects are not to be confused with Light Source Effects, which do produce light that interacts with other assets in the environment.
Click on the name of a producer to go to their page.
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ikCinemorph
ikCinemorph responds to bright lights by producing a line of glow. It is based on lens flares in sci-fi movies.
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ikDiffusion
ikDiffusion adds blur, light intensity and contrast to a render
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ikLensGhost
ikLensGhost produces a lens flare, which you can attach to a light source for realistic camera-light reflections.

ikLineParticle
ikLineParticle generates a firework-like particle effect.

ikUnderwater
ikUnderwater changes the environment to an underwater scene. It mimics how lighting changes when underwater.
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PostRimLighting
PostRimLighting adds a glowing rim around an asset to mimic backlighting. It also contains PostRimLighting2D.
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AutoLuminous
AutoLuminous applies an automatic glow to a subset. It is the third luminous effect made by Sovoro.
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ObjectLuminous
ObjectLuminous makes parts of an asset glow. It also contains CrossLuminous. It is the second luminous effect made by sovoro.

TrueCameraLX
TrueCameraLX combines AutoLuminous, MotionBlur and XDOF into one effect.
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