Elle/データP

 Aliases: DataP / DataPort                                                                               MMD Status: inactive since 2015

Began producing in: 2011                                                                               Download hosting: Getuploader

Trivia:

  • Elle keeps all their old versions of effects up for download, so you can access pre-patched versions. For this archive, we have used the most recent version of the effect in our renders.

  • Many of Elle’s effects borrow code from Dance Intervention P (the shader code), furia (mipmap) and Sovoro (shadows).

  • b06565a01bb8d0983615b5da7684da77
  • getuploader

*Please click on an image to expand it. Expanding an image will allow you access to the render credits, and a link to the effect tutorial. Click 'Go to link' to visit the tutorial. Some effects do not have linked tutorials*

*Click on the effect type to go to the effect type's exclusive page*

Elle's Adjuster applied to kanihira's Mariel

Beginner's Choice

Adjuster

Adjusts brightness, gamma and contrast

Tags:

bright   gamma   contrast   post   filter   controller

Elle's AdultShader applied to kanihira's Mariel

Beginner's Choice

AdultShader

A shader designed for night environments

Tags:

shader   night

Elle's BlurCross applied to kanihira's Mariel

BlurCross

Creates a scene transition

with a blur

Tags:

post   blur   dof   transition

Elle's Brushed applied to kanihira's Mariel

Brushed

Makes materials softer by adding a white hair. Uses code by Dance InterventionP and Sovoro

Tags:

shader   white   soft   mod

Elle's BrushedOnSeriousShader applied to kanihira's Mariel

BrushedOnSeriousShader

Combines Brushed and SeriousShader into one effect

Tags:

shader   white   soft   brushed   serious

Elle's BubbleShader applied to kanihira's Mariel

BubbleShader

Draws the middle of a model transparent and the sides

pale

Tags:

post   shader   postshader   bubble   transparent

Elle's ColorBlend applied to kanihira's Mariel

CB- DarkenColor

Darkens the overall render. Part of ColorBlend

Tags:

post   filter   dark   color

Elle's ColorBlend applied to kanihira's Mariel

CB- ExclusionColor

Inverts specific colors based on RGB. Part of ColorBlend

Tags:

post   filter   invert   color

Elle's ColorBlend applied to kanihira's Mariel

CB- HardLightColor

Makes specific colors stronger. Part of ColorBlend

Tags:

post   filter   strong   color

Elle's ColorBlend applied to kanihira's Mariel

CB- LightenColor

Adds a single color filter over the screen. Part of ColorBlend

Tags:

post   filter   color

Elle's ColorBlend applied to kanihira's Mariel

CB- OverlayColor

Makes colors stronger and adds contrast. Part of ColorBlend

Tags:

post   filter   contrast   color   strong

Elle's ColorBlend applied to kanihira's Mariel

CB- SoftLightColor

Adds a softer contrast to the render. Part of ColorBlend

Tags:

post   filter   weak   color

Elle's Croquis applied to kanihira's Mariel

Croquis

Creates a line drawing via contour extraction

Tags:

line   filter   post   drawing

Elle's CrossFade applied to kanihira's Mariel

CrossFade

Creates a fade-in transition

Tags:

fade   transition

Elle's DetailUp_for_Landscape applied to kanihira's Mariel

Detail_up_for_Landscape

Adds better shadows, texture improvements and light reflections to stages

Tags:

shader   detail   enhance   light  texture   reflect   shadow

Elle's Equalizer applied to kanihira's Mariel

Equalizer

Adjusts brightness using 4 band control

Tags:

post   bright   equalize

Elle's Exclude applied to kanihira's Mariel

Exclude

Excludes an asset from post effects. Uses ColorBlend as the background comparison

Tags:

post   filter   exclude

Elle's FinderMonitor applied to kanihira's Mariel

Dev's Choice

FinderMonitor

Adds a second render screen to assist render building

Tags:

camera   post   monitor   screen

Elle's FlipPage applied to kanihira's Mariel

FlipPage

Creates a page flip transition

Tags:

transition   page flip   book   

post

Elle's ImRadiosity applied to kanihira's Mariel

Dev's Choice

ImRadiosity

Adds shadows on surfaces and into dents. Uses data from Wire-P's Power Blur

Tags:

shadow

Elle's JadeBlurDOF applied to kanihira's Mariel

Dev's Choice

JadeBlurDOF

Creates bokeh blur using a post effect ball. Suggested to be the first MMD bokeh and depth effect

Tags:

blur   bokeh   dof

Elle's LargeBlur applied to kanihira's Mariel

LargeBlur

Creates a blur across the render screen

Tags:

blur   post   dof   filter

Elle's OverRayShader applied to kanihira's Mariel

Beginner's Choice

OverRayShader

Shades an asset with the reflection coming from below and half lambert from behind

Tags:

shader   half lambert

Elle's PointLightSS applied to kanihira's Mariel

PointLightSS

Produces light from an invisible source. Used with PointLightSSDraw_Brushed

Tags:

light source   pointlight

Elle's PostAdultShader applied to kanihira's Mariel

Beginner's Choice

PostAdultShader

A post version of AdultShader 

Tags:

shader   post   post shader

Elle's PostGammaLight applied to kanihira's Mariel

PostGammaLight

Adjusts a render using gamma value and a controller

Tags:

rim   rimlight   gamma   light   controller   filter   post

Elle's PostHatchingShader applied to kanihira's Mariel

PostHatchingShader

Applies a hatching effect to a model

Tags:

post shader   post   shader   filter   hatching

Elle's PostOverRayVR applied to kanihira's Mariel

PostOverRayVR

Adjusts rimlight, light reflections and light direction using a controller

Tags:

shader   normalmap   metal  material

Elle's PostOverRayVRB applied to kanihira's Mariel

PostOverRayVRB

Same as PostOverRayVR, but adds normalmap bumps to assets

Tags:

rim   rimlight   gamma   light   controller   filter   post   reflect   direction   normalmap

Elle's RasterScroll applied to kanihira's Mariel

RasterScroll

Makes the screen wavy

Tags:

post   wobble   wave   filter   transition

Elle's RepeatScreen applied to kanihira's Mariel

RepeatScreen

Duplicates the render screen like a multiplication grid

Tags:

post   filter   repeat   screen   multiply

Elle's S5Shader applied to kanihira's Mariel

Dev's Choice

S5Shader

An experimental Screen

Space SubSurface Scattering (S5) material shader. Designed to reflect blood in skin, especially hands

Tags:

shader   experiment subsurface

Elle's SaturationUp applied to kanihira's Mariel

SaturationUp

Increases saturation (note: this effect loads extremely saturated, be careful if you have photoepilepsy)

Tags:

post   filter   saturation   color

Elle's SelfBlend applied to kanihira's Mariel

SelfBlend

A collection of retouching filters such as contrast, invert, brighten and darken

Tags:

post   filter   invert   soft   hard   exclude

Elle's SeriousShader applied to kanihira's Mariel

Beginner's Choice

SeriousShader

Designed to make assets look more 3D

Tags:

shader   3d

Elle's SlideInOut applied to kanihira's Mariel

SlideInOut

Creates a sliding transition

Tags:

transition   post   slide

Elle's SplitView applied to kanihira's Mariel

Dev's Choice

SplitView

Splits the render screen down the middle to mirror and compare effects. This render uses equalizer as an example

Tags:

post   screen

Elle's SSAA_4x applied to kanihira's Mariel

SSAA_4x

Adjusts anti-aliasing

Tags:

post   anti-aliasing   filter   blur

Elle's SSRadiosity applied to kanihira's Mariel

SSRadiosity

Implements radiosity shader calculation, similar to GI

Tags:

radiosity   global illumination   GI   post

Elle's SubCamera2 applied to kanihira's Mariel

Dev's Choice

SubCamera2

Creates a second camera with its own lighting and color controller

Tags:

camera   controller

Elle's UditaBasic applied to kanihira's Mariel

UditaBasic

Runs an animation on a plane asset

Tags:

billboard   animate