Elle/データP
Aliases: DataP / DataPort MMD Status: inactive since 2015
Began producing in: 2011 Download hosting: Getuploader
Trivia:
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Elle keeps all their old versions of effects up for download, so you can access pre-patched versions. For this archive, we have used the most recent version of the effect in our renders.
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Many of Elle’s effects borrow code from Dance Intervention P (the shader code), furia (mipmap) and Sovoro (shadows).
*Please click on an image to expand it. Expanding an image will allow you access to the render credits, and a link to the effect tutorial. Click 'Go to link' to visit the tutorial. Some effects do not have linked tutorials*
*Click on the effect type to go to the effect type's exclusive page*

Beginner's Choice
Adjuster
Adjusts brightness, gamma and contrast
Tags:
bright gamma contrast post filter controller

Brushed
Makes materials softer by adding a white hair. Uses code by Dance InterventionP and Sovoro
Tags:
shader white soft mod

BrushedOnSeriousShader
Combines Brushed and SeriousShader into one effect
Tags:
shader white soft brushed serious

BubbleShader
Draws the middle of a model transparent and the sides
pale
Tags:
post shader postshader bubble transparent

CB- ExclusionColor
Inverts specific colors based on RGB. Part of ColorBlend
Tags:
post filter invert color

CB- HardLightColor
Makes specific colors stronger. Part of ColorBlend
Tags:
post filter strong color

CB- LightenColor
Adds a single color filter over the screen. Part of ColorBlend
Tags:
post filter color

CB- OverlayColor
Makes colors stronger and adds contrast. Part of ColorBlend
Tags:
post filter contrast color strong

CB- SoftLightColor
Adds a softer contrast to the render. Part of ColorBlend
Tags:
post filter weak color

Detail_up_for_Landscape
Adds better shadows, texture improvements and light reflections to stages
Tags:
shader detail enhance light texture reflect shadow

Exclude
Excludes an asset from post effects. Uses ColorBlend as the background comparison
Tags:
post filter exclude

Dev's Choice
FinderMonitor
Adds a second render screen to assist render building
Tags:
camera post monitor screen

Dev's Choice
ImRadiosity
Adds shadows on surfaces and into dents. Uses data from Wire-P's Power Blur
Tags:
shadow

Dev's Choice
JadeBlurDOF
Creates bokeh blur using a post effect ball. Suggested to be the first MMD bokeh and depth effect
Tags:
blur bokeh dof

Beginner's Choice
OverRayShader
Shades an asset with the reflection coming from below and half lambert from behind
Tags:
shader half lambert

PointLightSS
Produces light from an invisible source. Used with PointLightSSDraw_Brushed
Tags:
light source pointlight

Beginner's Choice
PostAdultShader
A post version of AdultShader
Tags:
shader post post shader

PostGammaLight
Adjusts a render using gamma value and a controller
Tags:
rim rimlight gamma light controller filter post

PostHatchingShader
Applies a hatching effect to a model
Tags:
post shader post shader filter hatching

PostOverRayVR
Adjusts rimlight, light reflections and light direction using a controller
Tags:
shader normalmap metal material

PostOverRayVRB
Same as PostOverRayVR, but adds normalmap bumps to assets
Tags:
rim rimlight gamma light controller filter post reflect direction normalmap

RepeatScreen
Duplicates the render screen like a multiplication grid
Tags:
post filter repeat screen multiply

Dev's Choice
S5Shader
An experimental Screen
Space SubSurface Scattering (S5) material shader. Designed to reflect blood in skin, especially hands
Tags:
shader experiment subsurface

SaturationUp
Increases saturation (note: this effect loads extremely saturated, be careful if you have photoepilepsy)
Tags:
post filter saturation color

SelfBlend
A collection of retouching filters such as contrast, invert, brighten and darken
Tags:
post filter invert soft hard exclude

Dev's Choice
SplitView
Splits the render screen down the middle to mirror and compare effects. This render uses equalizer as an example
Tags:
post screen

SSRadiosity
Implements radiosity shader calculation, similar to GI
Tags:
radiosity global illumination GI post

Dev's Choice
SubCamera2
Creates a second camera with its own lighting and color controller
Tags:
camera controller