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Effect Systems

Effect Systems are effect libraries that provide many effects such as light sources, normal maps, shaders, skyboxes and shadow settings. All these effects work systematically and rely on each other to generate extremely high quality visuals.

 

Please note that effects contained within the library of an Effect System often cannot be used properly without other essential effects being loaded.

Click on the name of a producer to go to their page.

ikPolish (Misaki, Tda, 金子卵黄, ikeno).jpg

ikPolishShader

ikPolishShader is an effect system. It contains shaders, light sources, environment effects and blurring that work together to form a render.

ikVXGI (G123u, Tda, 金子卵黄, ikeno).jpg

ikVXGI

ikVXGI is an experimental shader based on the voxel+Global Illumination lighting methods.

LiveSet- MMMob_ikPolish(H4ru, Tda, 金子卵黄, ikeno).jpg

LiveSet- MMMob_ikPolish24

MMMob_ikPolish24 is a compatibility effect that allows ikeno's ikPolish to work with models created by HariganeP's MikuMikuMob.

NCHLShader2 (G123u, nil, ikeno, HariganeP, Tsumidango).jpg

NCHLShader2

NCHLShader2 adds glossy shading, shadows and lighting to a render.

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