top of page
This page lists the favorite effects of our Founder, Chestnutscoop. As a member of the MMD effect modding community for over a decade, she considers these effects iconic, highly influential, pioneering, or a personal favorite.
Click on the effect producer, effect type, Beginner's Choice tag, Dev's Choice tag and 'Read More' to go to dedicated pages.
AdultShader applies a shader to an asset, designed for night environments.
BallBlurDOF creates bokeh blurring using a post effect ball.
S5Shader is an experimental Screen Space SubSurface Scattering (S5) material shader. It is designed to reflect blood in skin, especially hands.
SplitView splits the screen down the middle to mirror half the render. You can add different effects to either side of the screen.
First-Person Blink produces an animate blink from the perspective of the blinker. It is a mod of o_tamon's o_Vignette. Original title is 一人称視点まばたき.
Rhinestone applies a jewel normalmap to an asset. It is designed to be used with Sovoro's AutoLuminous.
VoxelParticle is a mod of CannonParticle, and is made up of cubes and fragments.
ikBokeh adds a depth of field to a render or video. It’s designed to blur the background, and can also add blur to the foreground of an image.
ikCinemorph responds to bright lights by producing a line of glow. It is based on lens flares in sci-fi movies.
ikClut is an effect based on LUTs, used to edit photographs. It acts as a filter that changes the look of a render.
ikLineParticle generates a firework-like particle effect.
ikParticle2 is an improved expansion pack of ikParticle, now with added plumes and tukichi. It also contains ikParticleFloor.
AutoLuminous applies an automatic glow to a subset. It is the third luminous effect made by Sovoro.
Clone creates many clones of an asset. They all take the same pose as the original asset.
ExcellentShadow adds deep, high quality shadows to a render.
MotionBlur creates blur when an asset or the camera moves.
ObjectLuminous makes parts of an asset glow. It also contains CrossLuminous. It is the second luminous effect made by sovoro.
PostEyeAlpha allows the eye area of a model to be seen through hair. It can work to show any subset through an overlapping one.
SvSSAO adds more shading on an asset. It is a modification of o_tamon's o_SSAO.
full_ex is a base shader for MMD. It can be edited and the code borrowed to create new shaders. The code is based on DanceInterventionP's full.fx.
bottom of page