Dance InterventionP- Shader
Last updated: 18/09/2010
full is designed to be the base code for shader creation. This is the advanced version.
Click the image above to see it in full and to view credits.
1. Go to the MMEffect tab in the top right corner and select 'Effect Mapping'.
2. Select the model that you want to apply the shader to, and click 'Set Effect'.
3. Select 'full.fx' and click 'OK'. The effect will not appear immeditaely, click 'Apply' and 'OK'.
4. The shader will not change the appearance of the model unless the shader code is edited. To do this, open up full.fx in a code editing software, and make changes.
-full will not change the appearance of the asset that it is loaded onto without the code being edited first.
-For the more basic version of the MMD shader base code, go to Dance InterventionP's basic.
-Dance Intervention P's premiere video for full can be found here.
Dance InterventionP, full, shader, base code