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Dance InterventionP- Shader

Last updated: 18/09/2010

basic is designed to be the base code for shader creation. This is the simple version.


Click the image above to see it in full and to view credits.



1. Go to the MMEffect tab in the top right corner and select 'Effect Mapping'.

2. Select the model that you want to apply the shader to, and click 'Set Effect'.

3. Select 'basic.fx' and click 'OK'. The effect will not appear immeditaely, click 'Apply' and 'OK'.

4. The shader will not change the appearance of the model unless the shader code is edited. To do this, open up basic.fx in a code editing software, and make changes.


-basic will not change the appearance of the asset that it is loaded onto without the code being edited first.

-For the more advanced version of the MMD shader base code, go to Dance InterventionP's full.

Further Information

-Dance Intervention P's premiere video for basic can be found here.

Dance InterventionP, basic, shader, base code

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