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Collision Effects

Collision Effects make use of the MMD physics engine and will react when they collide with objects. Collision Effects tend to also be Particle Effects.

 

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Footprint (Chestnutscoop, 七葉1052, アノマロかりんとう, 鍵束, tweekcrystal, Dance InterventionP).gif

Footprint

Footprint leaves a footprint mark on a collision plane.

Innocencer (Chestnutscoop, 七葉1052, アノマロかりんとう, 鍵束, kellow, Dance InterventionP).gif

Innocencer

Innocencer allows a model's fingers to interact with a display screen.

Kakizome Setto (Chestnutscoop, 七葉1052, アノマロかりんとう, 鍵束, Dance InterventionP).gif

Kakizome Setto

Kakizome Setto paints drawings and writings onto a sheet of paper.

ikInk_beta (Chestnutscoop, Tda, 金子卵黄, ikeno).gif

ikInk_beta

ikInk_beta is a collision effect which leaves a trail of paint on the asset upon contact.

ikLineParticle (Chestnutscoop, Tda, 金子卵黄, ikeno).gif

ikLineParticle

ikLineParticle generates a firework-like particle effect.

VoxelParticle (Chestnutscoop, Tda, 金子卵黄, ikeno).gif

VoxelParticle

VoxelParticle is a mod of CannonParticle, and is made up of cubes and fragments.

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