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Collision Effects

Collision Effects make use of the MMD physics engine and will react when they collide with objects. Collision Effects tend to also be Particle Effects.


Click on the name of a producer to go to their page.

Footprint (Chestnutscoop, 七葉1052, アノマロかりんとう, 鍵束, tweekcrystal, Dance InterventionP).gif


Footprint leaves a footprint mark on a collision plane.

Innocencer (Chestnutscoop, 七葉1052, アノマロかりんとう, 鍵束, kellow, Dance InterventionP).gif


Innocencer allows a model's fingers to interact with a display screen.

Kakizome Setto (Chestnutscoop, 七葉1052, アノマロかりんとう, 鍵束, Dance InterventionP).gif

Kakizome Setto

Kakizome Setto paints drawings and writings onto a sheet of paper.

ikInk_beta (Chestnutscoop, Tda, 金子卵黄, ikeno).gif


ikInk_beta is a collision effect which leaves a trail of paint on the asset upon contact.

ikLineParticle (Chestnutscoop, Tda, 金子卵黄, ikeno).gif


ikLineParticle generates a firework-like particle effect.

VoxelParticle (Chestnutscoop, Tda, 金子卵黄, ikeno).gif


VoxelParticle is a mod of CannonParticle, and is made up of cubes and fragments.

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