This page lists all effects currently on the Archive that are suitable for MMD beginners to use. These effects are easy to use and easy on your computer.
Click on the effect producer, effect type, Beginner's Choice tag, Dev's Choice tag and 'Read More' to go to dedicated pages.
Adjuster manipulates the brightness, gamma light and contrast of a render using a controller.
AdultShader applies a shader to an asset, designed for night environments.
BallBlurDOF creates bokeh blurring using a post effect ball.
SaturationUp increases the saturation of the render.
SeriousShader makes assets look more 3D.
CameraShake shakes the camera without animating the camera. It is a modification of HariganeP's Earthquake. Original title is "手ぶれカメラ用補助エフェクト".
First-Person Blink produces an animate blink from the perspective of the blinker. It is a mod of o_tamon's o_Vignette. Original title is 一人称視点まばたき.
WorkingFloorX Controller adds a controller to the reflective effect. It is a modification of HariganeP's WorkingFloorX. Original title is コントローラ付きWorkingFloorX.
Rhinestone applies a jewel normalmap to an asset. It is designed to be used with Sovoro's AutoLuminous.
ikClut is an effect based on LUTs, used to edit photographs. It acts as a filter that changes the look of a render.
ikDiffusion adds blur, light intensity and contrast to a render
ikDryBrush makes the render look painted.
ikLensGhost produces a lens flare, which you can attach to a light source for realistic camera-light reflections.
ikPostFog produces a fog-like effect.
ikWatercolor2 applies a watercolor filter across the screen, in a different style to ikWatercolor
msColorCorrection allows you to edit the colors of a render using a controller. You can edit adjustments such as contrast, highlights and saturation.
msMonoColor adds a single color filter across the entire render screen. You can choose the color with the controller.
o_Diffusion adds a soft blur and contrast to a render, designed to mimic sunshine environments. It is a modification of Sovoro's Diffusion7.
o_ShaderCustomSet is a collection of shaders containing o_toBleach-bypass, o_toCMYK, o_toMono and o_toSepia.
o_Vignette produces a curved shadow at the edges of the render screen to mimic a cheaplens.
AutoLuminous applies an automatic glow to a subset. It is the third luminous effect made by Sovoro.
CheapLens makes the edge of the render frame blurry, darker and discolored
Diffusion adds blur and contrast to a render.
ExcellentShadow adds deep, high quality shadows to a render.
MotionBlur creates blur when an asset or the camera moves.
ObjectLuminous makes parts of an asset glow. It also contains CrossLuminous. It is the second luminous effect made by sovoro.
RainLite produces rainfall. It is a modification of sovoro's earlier effect TexSnowLite.
SvDOF adds a background blur, mimicking a depth of field. It is auto-calculated by the location of the camera.
SvSSAO adds more shading on an asset. It is a modification of o_tamon's o_SSAO.
TexSnowLight generates snowfall.