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DigitalRipple

Beamman- Collision

MMM Incompatible

Last updated: 13/01/2012

DigitalRipple generates a ripple effect when a model moves across it.

DigitalRipple

Click the image above to see it in full

Download

Tutorial

1. Go to 'accessory manipulation' and click 'load'. 

2. Select 'DigitalRipple.x' and click 'OK'.  



Accessory Parameter Values 

-X, Y, and Z: Adjusts the position of the effect. 

-Rx, Ry, and Rz: Adjusts the rotation of the effect. 

-Si: Adjusts the size of the overall effect, or in other words, the range it covers.

Tips

-Beamman recommends setting the accessory parameter values to Y=0.1, Si=5

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