Last updated: 16/05/2017
Beamman_DOF adds a depth of field to a render.
Click the image above to see it in full
1. Go to 'accessory manipulation' and click 'load'.
2. Select DOF.x and click 'OK'.
Accessory Parameter Values
-Z: Adjusts the focal distance.
-Si: Adjusts the size of the focal area.
-Tr: Adjusts the strength of the blur.
Editing the Code Parameters
-Line 3: #define AUTO_SETTING: Setting this value to 0 enables autofocus, whereas setting it to 1 allows for manual focus.
-Line 7: float GaussPow: Determines the strength of the depth of field blur.
-The effect can be attached to a model so that the model will always be in the focal point.