Beamman
Aliases: BeammanP, Lobelia, ビームマンP MMD Status: actively producing
Began producing in: 2012 Download hosting: OneDrive / getuploader
These pages are under heavy construction

AutoSmoke2
AutoSmoke2 generates particles of smoke, with additional morphs for controlling glow, hue, scale and more.

Barrier
Barrier loads a box asset which distorts what is inside. It is designed to be used with Sovoro’s AutoLuminous.

ColorController
ColorController adjusts the hue, saturation and brightness of a model.

Fireworks
Fireworks produce particle and animated rendered fireworks.

MassLight
Adds the illusion of multiple light sources hitting a model. Designed to be used with Sovoro’s TrueCameraLX. Original effect title is 多光源エフェクト.

PostPointLight
PostPointLight generates point lighting from an invisible source.

SS_DepthOut
SS_DepthOut applies colors onto the render, where the darker the color, the closer to the camera the asset is.

SoftParticleEngine
SoftParticleEngine is an add-on to some particle effects, causing the particles to fade into collision areas rather than clipping through them.

noble_phantasm
Noble Phantasm produces a shine that resembles that of the special attack from Fate: Grand Order.

ポスト映り込みエフェクト
Creates Real Time Reflections. Title translates to 'Post reflection effect'
Credits for all renders: Nigamon, Beamman, Ravandcheese, KH40, Misaki, Chestnutscoop, G123u, YamiMori, aple, MMD-Kyu, Briar-x-Rose, SleepyKitty, Haz, WinterVylet, Yominachi, TheChaoticMuffin, shirotuki97, Baroque