Beamman

ActiveParticleSmokewithNormalmap
ActiveParticleSmokewithNormalmap produces missile smoke when a bone moves. It is a modification of Harigane-P’s ActiveParticleSmoke_v003.

Balloon
Balloon produces a rising balloon particle. It also contains a shader to change the balloon model to any .pmd asset.

Barrier
Barrier loads a box asset which distorts what is inside. It is designed to be used with Sovoro’s AutoLuminous.

Billboard
Billboard produces a simple animated billboard effect in the form of a glowing orb.

CC_Particle
A collection of particles that collide with assets. Designed to be used with Sovoro’s AutoLuminous.

DropShadow
DropShadow creates a colored silhouette of a model. It is designed to be places behind the model as a dropshadow.

Full_and_Glass
Full_and_Glass makes an asset look like it’s made of glass. It reflects the environment.

Full_and_Metallic
Full_and_Metallic makes an asset look like it’s made of metal. It strongly reflects the environment.

GlobalIllumination
GlobalIllumination reflects the natural lighting around a model, and applies the colors of the environment to the model.

Grass
Generates grass that reacts when a model moves across it. Title translates to 'Fluffy grass with collision detection'

KiraKira
KiraKira produces sparkles. Designed to be used with CrossLuminous. It is a modification of Sovoro’s TexSnowLite.

LifeGame
LifeGame produces repeating designs based off of possible patterns from the Game of Life model by John Conway

にがもん式霊夢
A collection of shaders designed to be used with にがもん’s Reimu Hakurei model. The title translates to 'Nigamon-style Reimu'

境界保持平滑化フィルター
Makes edges pixelated. Title translates to 'Boundary-preserving smoothing filter'

多光源エフェクト/MassLight
Adds the illusion of multiple light sources hitting a model. Designed to be used with Sovoro’s TrueCameraLX. Title translates to 'Multi-light effect'

簡易モーションブラー
An effect program that creates motion blur effects. The title translates to 'Simple motion blur'